function drawCanvas1() {
  var canvas = document.getElementById('canvas1');
  if (canvas && canvas.getContext) {
    var ctx = canvas.getContext('2d');  // Get the context : 2 dimensions
    ctx.beginPath();                    // Open the path
    ctx.arc(75,75,50,0,Math.PI*2,true); // Create the head
    ctx.moveTo(110,75);                 // Move
    ctx.arc(75,75,35,0,Math.PI,false);  // Create the mouth (right to left)
    ctx.moveTo(65,65);                  // Move
    ctx.arc(60,65,5,0,Math.PI*2,true);  // Create the left eye
    ctx.moveTo(95,65);                  // Move
    ctx.arc(90,65,5,0,Math.PI*2,true);  // Create the right eye
    ctx.closePath();                    // Close the path
    ctx.stroke();                       // Draw the path
  }
}

